// CPaddle.h
//
// Author: Josh Jenkins
// Inertia Productions 2003
// http://homepages.ihug.com.au/~grom
#include
#include // Header File For The OpenGL32 Library
class CPaddle {
public:
float width, height; // Paddle dimensions
float x, y; // Top-left position on screen
float speed; // Movement speed
float color[3]; // RGB color of the paddle
int score; // Player's score
CPaddle(); // Constructor
~CPaddle(); // Destructor
Draw(); // Draw to opengl screen
Reset();
};