// CPaddle.h // // Author: Josh Jenkins // Inertia Productions 2003 // http://homepages.ihug.com.au/~grom #include #include // Header File For The OpenGL32 Library class CPaddle { public: float width, height; // Paddle dimensions float x, y; // Top-left position on screen float speed; // Movement speed float color[3]; // RGB color of the paddle int score; // Player's score CPaddle(); // Constructor ~CPaddle(); // Destructor Draw(); // Draw to opengl screen Reset(); };