// CWall.h // // Author: Josh Jenkins // Inertia Productions 2003 // http://homepages.ihug.com.au/~grom #include #include // For OpenGL calls class CWall { public: float x, y; // Top left coordinates float width, height; // Actual playing field size float color[3]; // RGB color set CWall(); // Constructor ~CWall(); // Destructor Draw(); // Draw to opengl screen };