// CWall.h
//
// Author: Josh Jenkins
// Inertia Productions 2003
// http://homepages.ihug.com.au/~grom
#include
#include // For OpenGL calls
class CWall {
public:
float x, y; // Top left coordinates
float width, height; // Actual playing field size
float color[3]; // RGB color set
CWall(); // Constructor
~CWall(); // Destructor
Draw(); // Draw to opengl screen
};